Palworld · Easy · 5 minutes
Edit Palworld settings
Palworld settings are controlled through PalWorldSettings.ini, including server name, player join password, admin password, player limits, and gameplay rates.
Common files or settings
Pal/Saved/Config/LinuxServer/PalWorldSettings.iniPal/Saved/SaveGames/
Stop and back up
Stop the server and back up your Pal save before editing settings. Changing settings and restarting can interrupt players, so do it during a quiet time.
Open PalWorldSettings.ini
Edit the values inside PalWorldSettings.ini. Keep the commas, quotes, and parentheses in the same format.
Increase Pals working at each base
Palworld uses BaseCampWorkerMaxNum inside the long OptionSettings=(...) line to control the maximum number of Pals that can work at one base. The official maximum is 50. Higher values increase server processing load, so raise it gradually.
For example, change:
BaseCampWorkerMaxNum=15to:
BaseCampWorkerMaxNum=25Stop the server before editing, make a backup, keep the commas and parentheses around the setting intact, save the file, and start the server again. The change requires a restart and may be limited by the in-game base upgrade level.
Set admin password
Set AdminPassword, save the file, restart the server, then join the game and type /AdminPassword YourAdminPassword in chat to become admin.
For the full command list and examples, open the dedicated admin guide: Palworld admin commands.
Turn down building decay and increase harvesting
In PalWorldSettings.ini, change the values inside the long OptionSettings=(...) line. Keep the commas, quotes, and parentheses exactly as they are.
BuildObjectDeteriorationDamageRatecontrols building decay damage. Lower numbers mean less decay.0.000000turns building decay damage off, and0.500000makes it about half normal.CollectionDropRatecontrols how many resources players get from gathering. Higher numbers mean more resources.2.000000is a common 2x harvesting setting.CollectionObjectHpRatecontrols how much health gatherable objects have. Raising this can make rocks, trees, and similar resource objects last longer while gathering.
Example for no building decay and 2x harvesting:
BuildObjectDeteriorationDamageRate=0.000000
CollectionDropRate=2.000000Save the file, then restart the server for the changes to apply. Restarting can kick active players, so make the change during a quiet time.
Slow food spoilage
Palworld uses ItemCorruptionMultiplier inside the long OptionSettings=(...) line to control how quickly perishable items spoil. Lower values make food last longer.
ItemCorruptionMultiplier=1.000000is normal speed.ItemCorruptionMultiplier=0.500000is half-speed spoilage, so food lasts about twice as long.ItemCorruptionMultiplier=0.250000is quarter-speed spoilage, so food lasts about four times as long.
Keep the commas and parentheses around the setting intact, save the file, and restart the server when no players are online.
Enable player-versus-player combat
Palworld's official dedicated-server documentation requires all three PvP settings below. In PalWorldSettings.ini, find each setting inside the long OptionSettings=(...) line and set it to True:
bIsPvP=True
bEnablePlayerToPlayerDamage=True
bEnableDefenseOtherGuildPlayer=TrueSave the file, then start the server again. Stop the server before editing because a running Palworld server may overwrite the file, and applying the change requires a start or restart that can disconnect active players.
To turn open-world PvP off again, set all three values back to False and restart. Enabling PvP changes more than direct player damage: hostile base behavior, access to other guilds' chests, base spacing, some damage rules, and other PvP balancing can also change.
Source: official Palworld PvP server guide.
Turn raids on or off
Palworld base raids are controlled by bEnableInvaderEnemy in PalWorldSettings.ini. Edit the value inside the long OptionSettings=(...) line.
- Set
bEnableInvaderEnemy=Falseto turn raids off. - Set
bEnableInvaderEnemy=Trueto turn raids back on.
After saving the file, start the server again for the change to apply. Stop the server before editing this file, because changing settings while the server is running may not save correctly and restarting can kick active players.
Lower the difficulty
Palworld dedicated servers use custom multipliers rather than one reliable Easy or Normal switch. For an easier combat setup, edit these values inside the long OptionSettings=(...) line:
PlayerDamageRateDefense=0.500000makes players take half the normal damage.PlayerDamageRateAttack=1.500000makes players deal 50% more damage.
You can also use DeathPenalty=None to keep items after dying, raise ExpRate to level faster, or raise PalCaptureRate to make captures easier. Values of 1.000000 are the normal multipliers. Stop the server before editing, keep every setting inside the existing OptionSettings=(...) line, save the file, and start the server again.
Increase Pal attack damage
Pal attack damage is controlled by PalDamageRateAttack inside the long OptionSettings=(...) line. The normal multiplier is 1.000000. For example, use:
PalDamageRateAttack=1.500000This makes damage dealt by Pals 50% higher. The official dedicated-server setting is global, so it affects all Pals rather than only player-owned Pals. There is no separate owned-Pals-only attack multiplier in the official server configuration.
Stop the server before editing, keep the setting inside the existing OptionSettings=(...) line, save the file, and start the server again. Start with a modest value such as 1.250000 or 1.500000 and adjust after testing.
Keep items when players die
Palworld death drops are controlled by DeathPenalty in PalWorldSettings.ini. Edit the value inside the long OptionSettings=(...) line.
- Set
DeathPenalty=Noneif you want players to keep all items and equipment when they die. - Set
DeathPenalty=Itemto drop carried items only. - Set
DeathPenalty=ItemAndEquipmentto drop items and equipment. - Set
DeathPenalty=Allto drop everything.
After saving the file, start the server again for the change to apply. Stop the server before editing this file, because changing settings while the server is running may not save correctly and restarting can kick active players.
Change player stamina drain
Player stamina drain is controlled by PlayerStaminaDecreaceRate in PalWorldSettings.ini. Edit the value inside the long OptionSettings=(...) line. Palworld uses the word Decreace in this setting name, so keep that spelling when you search or edit it.
PlayerStaminaDecreaceRate=1.000000is the normal default.- Use a lower number to make stamina drain slower. For example,
PlayerStaminaDecreaceRate=0.500000is about half normal drain. - Use a higher number to make stamina drain faster.
After saving the file, start the server again for the change to apply. Stop the server before editing this file, because changing settings while the server is running may not save correctly and restarting can kick active players.
Quick checks
- Back up before changing saves or major settings.
- Restart after saving config changes.
- To enable PvP, set
bIsPvP,bEnablePlayerToPlayerDamage, andbEnableDefenseOtherGuildPlayertoTrue. - To disable Palworld raids, use
bEnableInvaderEnemy=False. - To lower combat difficulty, use
PlayerDamageRateDefense=0.500000andPlayerDamageRateAttack=1.500000. - To increase damage dealt by all Pals, raise
PalDamageRateAttack. - To let players keep items on death, use
DeathPenalty=None. - To reduce player stamina drain, lower
PlayerStaminaDecreaceRate. - If admin login fails, confirm the admin password is set and restart once after changing it.
- If it fails, read the first error in the latest log.